#pragma once
#include "bizcommand.h"
#include <string>
using std::string;
extern struct UserInfo gUserInfo;
extern map<const unsigned long, FriendItem> gFriendList;

class GetClientInfoCommander :
	public BizCommand
{
public:
	GetClientInfoCommander();
	GetClientInfoCommander(const wstring& UID);
	virtual ~GetClientInfoCommander(void);
	virtual int ProcessCommand(void);
private:
	const wstring m_UID;
};
